Logged. It is the fundamental mod required for the operation of many other modifications. Automate any workflow. No. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. Also all stats are left unchanged and its 500k to build. Best Starsector Mods Autosave. Almost entirely ineffective against shields and features an interlock to prevent anti-shield use unless fully charged. The Auto retreat command hullmod will force the ship to retreat when below a certain hull integrity level. A complete rebalance of Starsector that focuses on smaller weapons, more fighters and a heavy addition of lore content. e. Autosave: reminds you to save! uses a very unobtrusive yellow text in the notifications area. - Releases · LazyWizard/autosaveThese two games are quite different - Star Valor is more arcadey, while Starsector is a slower but also far more complex and interesting experience (at least for me) Best example would probably be reactive economy. i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod that. videogame_asset My games. a. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. 2 (released 2022-07-12) Mod, the choice for serious players seeking advanced features and customization options. We have the Portraits, that's a start for them. starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. 2b)folder 10KB. im really interested in 40k abandoned planets with awsome tech. Packages. You'll lose whatever progress you made between saves, but it's better than losing everything. If not, then find those mods and defiantly stop running your game at 3x speed. Endorsements. launch the game. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). Starsector. After a big build-up of the Starsector video game, how would you feel If I say this game does not even have an autosave feature? That would be shocking, right? When I played Starsector for the first time, I didn’t notice if there is any auto save feature or not. Diable Avionics, 2. Download v1. Last updatedPut it in the mods folder and make sure it's tagged in Starsector's launcher. How to get blueprints by raiding PLEASE START A NEW SAVE TO SEE ALL THE NEW FEATURES OF EACH MAJOR UPDATE. Which makes the math behind it a little weird. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like. Starsector has no "right" or "wrong" playstyle, only your own style. Enter a file name and select Save. Guidelines to Modding. 95 STARSECTOR and V1. For when you want to support not only my modding but also my love for instant soba. json Overview. I also made it so a . Starsector. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Unique DLs-- Total DLs-- Total views-- Version. 31 -> v1. StarfarerLauncher - Running in E:GamesStarsectorstarsector-core. Thanks Crimsteel for reporting a crash caused by TASC incompatibility with the latest version of IE! 8. videogame_asset My games. You can then select which mod (s) you want to run with in the launcher. ago. Add an autosave timer, then trigger a save around that time, preferably at market exit/battle won/jumping, then put the campaign. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Anti-shield shotgun, absolutely devastating. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Mod Authors: v1. However, it will not work with a LunaLib version less than v1. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. Fuel. If you don't know what to use at the beginning of the game, you won't. Retreat when the ship is below a certain hull integrity level. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. I remember that moment when I got killed by pirates failing a mission to ship 720ish units of ore and then 3 hours later I. My modded game of Starsector keeps popping up and saying memory leak detected. Subscribe to the channel here: kept asking me what mods I used. I have a problem with a semi-frequent crash that occurs only in one particular situation (trying to retreat from combat) and was wondering if there…First of all you should try to pick your fights, if you see multiple remnant fleets chasing you, the best way to respond is by running away and fighting each fleet individually. e. Completing bounties will reward the player with credits and improved reputation with the issuing faction. We're all a little spoiled there I think. Should help a lot with the flux side issues and the 40 extra OP never hurts. On the market or storage screen: - Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. Reverted numerous weapon balance changes. It's time for a new run of Starsector this time as part of the Volkov Industrial Conglomerate. however you can edit a txt file to turn on actual autosave with some options. No log from 1 to 3. ago. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. lw_autosave, lw_lazylib, lw_radar, lw_version_checker, MagicLib, Mayasuran Navy, mayorate, Neutrino, nexerelin, ORA, portrait, prv raccoonarms, sad, SCY,. A basic tutorial on ship refitting for beginners. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the game is. 91, or had, say, Nexerelin, and your laptop is version 0. Pick a commission with the faction that lays claim on those planets. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. 7. Crew training grants 15% unless you start spamming capitals, 50%. The goal is to give you lots of meaningful choices in a malleable world. Nexerelin, Archean Order, Grand Colonies, Automated Commands, Autosave, Deluxe Player Flags, Terraforming & Station Construction, Transponder Off, and Truly Automated Ships. The automated shipyard is a structure that can be discovered around a . On Linux, it's in the starsector directory. yeh Starsector vanilla kinda designs missiles to be semi-useless unless super. Starsector ; Mods ; Utilities ; Autosave; Autosave. 1b (INCOMPATIBLE WITH V0. 6) Reduced max speed to 35 (was: 50) Reclassed as "Missile Battleship". Add an autosave timer, then trigger a save around that time, preferably at market exit/battle won/jumping, then put the campaign. concord. _mortache • Ludd is Omega • 6 mo. If that doesn't work, type in "help" or "help conditions". Codespaces. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 1c (March 26, 2021) ===== Updated to be compatible with. 9. A simple mod that lets ships in battle say some useful (and not-so-useful) things. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. 0) LngA7Gw: 3 492 November 22, 2023, 08:20:29 PM by LngA7GwStarsector > Mods > [0. Captain's Log - Adds Intel entries for exploration stuff you've seen. 1. And the interesting "normal" ships in SEEKER are always a joy as well. fs. Starsector > General Discussion > Autosave?. captains and officers), and 3,020 names for stellar objects (i. saves= line to point at the folder you want. ago. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. « Reply #312 on: February 17, 2023, 08:59:20 PM ». €5 per month. json. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. With this you don't waste any resources. 96a version of Illustrated Entities. Elevate your Starsector gameplay with the Autosave Mod, the choice for serious players seeking advanced features and customization options. . Sabot. Loading a save with an autosave newer than the manual save, gives a prompt with a choice of either option. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. But if you only have a few credits, just sacrifice 6 destroyers/frigates like kite class and the carrier will still be yours. 95. Auto save is a useless mod, as it only reminds you to save, also like deleting and reinstalling/unpacking from zip to mod folder fixes a lot of things. You should see a monthly deduction from storage, click on it and it'll tell you what and where are the goods. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! It feels so good to eventually figure out how to destroy the remnant fleets. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The package changed from `data. Download: Manual; 0 of 0 File information. Elevate your Starsector gameplay with the [0. 7. Mods are listed in alphabetical order within their. Change the numbers at the end of the lines to what you want. close. ago. Make sure you have the same mods and same versions in both. • 1. If you have the mod console commands you can just teleport somewhere else, or add fuel to your fleet via cheats. Alright. Last Update: 06 May 2023. Change logs are released and updated incrementally. 2b. 0. Current features. aside from that, just play vanilla. I added support for the more common patch notation where minor updates are given a character (v2. Talking about it in detail is 100% spoilers, and while I do believe there’s an interesting blog series to write about the overall strategy of narrative design in Starsector during a long development cycle, properly contextualizing it… well,. Send Realistic Combat damage through the modification system before applying it. crew gets paid 10 credits a month, might as well be slavery. 2b…Open starsectorstarsector-coredatahullmodshull_mods. Yeyeye boi Support The Channel: Twitch: Main Channel: Disc. 4. Small energy: PD laser or burst PD. . Download: Manual; 0 of 0 File information. ORA markets should provide a lot more of their weapons and fighters. Instead, the mod simply warns you when you haven't saved in a while. Just buy it. I started playing starsector 2 days ago and today I installed the autosave mod since I lost a lot of progress and it pissed the hell out of me. Games. 95a mod mostly works in 0. 420 votes, 13 comments. Take out the flux coil and put the points into vent and you'll have more vent. exe isn't the game, it's just a wrapper around Java. Find the map: RagnarokSavedArksLocal (or whatever map you are using) Your save looks like this:. Previously in 0. You can press tab to switch to the tactical map, where you can see all your deployed ships. 96a 1. starfarer. 1a is now out! This is a . If you're scared of fuel management and supplies there is a fuel scoop mod, I'll have to look when I get back on my computer for the name, that will both give fuel and small amounts of supplies. ago. Look for ways to increase income and reduce supply usage. 95. on November 11, 2023, 04:01:51 AM General Discussion. at the launch menu, enable the mods. Nothing you keep in your personal storage, whether it is the rented storage at a colony or an abandoned station, will ever be remove by anything besides yourself. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. Memory Leaks are like Car Oil. 2…starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. Starsector ships with its own version of Java and doesn't touch your system's version. 2D RPG/Trade/Fleet Combat Game. removecondition volatiles_trace. 95 MINIMAL UPDATE TO-DO LIST [] data []This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. The command hullmods cost 0 ordnance points. Download:. 95. Best. No License, Build available. 2b. This interest can be secular, religious, or even cynical (which may become important later). There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. 0 International License. Every regularly changed game has at least one mod similar to LazyLib. Unique DLs-- Total DLs-- Total views-- Version. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. Liking some changes for sure. I'm sure a fair amount of the CPU time is spent on drawing the vector'd triangles. kandi ratings - Low support, No Bugs, No Vulnerabilities. Also if a planet or station is raided is it possible for my storage to be looted?I currently have my VMparams set for 16GB ram, and starsector will soak up all of it until it crashes due to various leaks (Idk if its from the base game or from the abomination of a mod list I have) As for how much difference better hardware makes, my pc specs: 8700k @ 3. New Beginnings by Sundog. -Starsector Discord - for having lots of helpful resources and people. Write better code with AI. Changed "setLocation" Core World centroid point to the actual centroid point of all vanilla Core systems. 5. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. 2 -> v1. Hathwaythere • 4 yr. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Annual_Cod_5896 • 1 yr. close. Valheim Genshin Impact Minecraft. Low sustained damage output due to needing to regenerate charges. 224. Salvage fleets don't need a huge escort (but definitely need some). alright thanks alot this will save me literally countless. 64RC1. Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. Updated to be compatible with Starsector 0. : high flux, low hull, engines disabled etc. Starsector is a single-player sandbox style space role-playing game with strategic elements. Therefore eject them into space before the raid and only use what you need. Make sure you have the same mods and same versions in both devices. starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary weapons musiclib shaderlib my system idles with 900mb ram in use, so i thought reserving 3gb would be no problem. 1. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. Automated ships currently has two main uses: giving you a single super-capital ship with a super officer; or giving you a bunch of annoying frigates with officers that break the normal limit to swing the ECM/DP calculations in your favor. Choose from the options below. Make sure this mod is enabled. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. The following is how I will attempt to grade each skill:The person who sends you there says that you can repair them for free in the station. If you're using DIY planets you can use the irradicator item to get rid of the transplutonics. Autosave: This mod automatically saves the game at regular intervals, preventing progress loss. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. Combat Alarm Sounds 5. Security. Auto Save 3. And the interesting "normal" ships in SEEKER are always a joy as well. fs. First, make sure you properly modified the file setting the allocated memory for the game. My very first mod: feel free to suggest things or. If you want to enable autosaving, edit lw_autosave_settings. 107829 Posts 507 TopicsStarsector. 1. It'd annoy to many players. Instead, the mod simply warns you when you haven't saved in a while. json. GMan: Did the sprites for previous versions of the mod. Use this link. Usually after the final set of patch notes come out, the update drops shortly after. Does this override the game setting's combat speed modifier? If it make the game default to +50% speed, does this. The main purpose for this guide is to give newer players a reference to help them build towards their own playstyle. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The Combat Chatter Mod is an exciting new mod for Starsector that lets you chat with your friends while you fight off the enemy hordes! This mod provides a unique way to keep yourself and your friends informed about the battle brewing around you, and it’s sure to add some excitement to your fights. It will let you edit basically anything. Host and manage packages. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Display. If you’re lazy and don’t care about the file. I finally learned from my mistakes and got the autosave mod. ago. idoubtithinki • 2 yr. 1. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)Once you've installed LazyLib, you'll have to load the game once with those mods enabled to generate that config file for the autosave mod. Download v1. But from most of the replies here, it seems like 0. 9a. StarSector mods are here again. 224. update the java version to 8. Click on 'Saved'. Diable Avionics, 2. paths. fs. They require a monthly salary of 20 credits. Tiers. Instant dev environments. 91, or had, say, Nexerelin, and your laptop is version 0. Uploaded: 12 Dec 2018 . If you force a different size (aspect ration), parts of the UI are arranged incorrectly, including outside of the window. csv file is originally an excel type format iirc. json. Even mods on the mod index may cause such problems, maybe. . Yeyeye boi Support The Channel: Twitch: Main Channel: Disc. Starsector ; Mods ; Utilities ; Autosave; Autosave. LazyLib is a library required by most other Starsector mods. I am playing starsector super modded. 95. VerifyError: Bad type on operand stackLatest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder; Play the game and press the "J"-Key during combat or on the. Special mods is the "stronger" skill for super late game. KeplerOrbit: - Submitted by Liral, this provides. 1. Last updatedAutosave mod. This allows you to select a weapon group, which brings up the firing arcs/range, and then switch to a blank group to keep that range indicator on the field while leaving it on autofire. Download here. Posted December 17, 2020 by dgbaumgart in Development, Lore. All. We even managed to do it without having to spend a bunch of story points. Autosave This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 96a] Autosave v1. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. To be honest, I never expected anything like this. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). Starsector version 0. Starsector is a pretty simple game for players to modify, just as the majority of open-world games are created by small firms. If your automated fleet relies on the computing power of the rest of the. That's when the game felt alive to me. Elevate your Starsector gameplay with the [0. AutoSave is a new feature available in Excel, Word, and PowerPoint for Microsoft 365 subscribers that saves your file automatically, every few seconds, as you work. k1llerk1ng. Contents. Every mod will need a Mod_Info. They go in heavy industry or it’s upgraded version the orbital works. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ). Combat Chatter - Ships talk about how the fight is going. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn’t piloting a ship – Works in Starsector 0. Go to Starsectorstarsector-coredataconfigsettings. 2. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. 4X game features in Starsector. Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. Special thanks to; Vermy, Naggy, and the rest of the core team for helping this mod come true at last. Reverted ship changes. zip(Autosave 1. 13. The payment processor looks a little janky but it is legit. Make playstyle-altering choices using a revamped skill. starfarer. 1a] SpeedUp 0. Go to command tab and check your income. The large ripple uses a lot of video memory. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. Will bump this thread every time I lose a 1-2 hour game to no autosave! No I will not be modding vanilla!Re: [0. ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. data after running. Like a recent mod you have installed may be causing your game to have a heart attack. Created by: ALazyWizard. 7. Prisoner Crew adds slaves as a commodity, but there isn't any dedicated mod for slavery yet. 10. Loading a save with an autosave newer than the manual save, gives a prompt with a choice of either option. json and change the setting "altMouseMoveToMassTransfer" to true. Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. Sometimes they even sound like characters from your favorite video games. You should also see starsector log 1 starsector log 2 and starsector log 3 under it. A square presentation using the same colors as the UI would fit better visually. Refine results Found 8 results. Fill both small and medium front energy mounts, 4/6 rear side energy mounts, and the rear central mount with IR pulse lasers. Update: You have press TAB when it drops you into the battle. Games. Reduced shield efficiency to 0. Fuel Siphoning by Sundog. Combat Chatter 6. Cactoideae • 2 yr. spinyfur • 1 yr.